Recently I had the need for a sphere that had the same topology on all six “sides.” That is, in both ways along three mutually orthogonal axes. Inspired by a BB-8 design I saw on Blender Artists, I threw together a quick video tutorial.
When I was first starting out with Blender, tutorials like this helped me along enormously. I tried to be specific enough that someone with extremely limited knowledge of Blender could follow along, but not so bogged down as to be annoying to an enthusiast looking for a neat trick or two. Hopefully this will mark the beginning of a series.
I’ve got one more tutorial planned for the near future. I am open to suggestions. Feedback on my nascent editing abilities is greatly welcomed.
This is one of the first models I ever started, and I recently went back and finished it. The textures aim for a hand-drawn aesthetic, and are all tiled and ready to be reused in other models of a similar style. All materials have diffuse, normal, and specular shaders.